The trilogy sounds better than ever too, thanks to an HD update to Crash’s soundtrack, which has always been an infectious earworm of drums and marimba. The remakes improve on their designs, however, to make any of my deaths absolutely my fault, not the game’s. I can remember angrily throwing my controller as a kid after encountering the flamethrower-toting lab assistants of Cortex Strikes Back or the spiky-headed lizards of Warped. Enemies who may have previously been difficult to read now have better tells that don’t rob the experience of its difficulty. The visual updates matter to the gameplay as well.And Vicarious Visions has smartly made the visual update matter to the gameplay as well. All three entries have the glow of a Saturday morning cartoon, with jungle foliage more lush, fire and water effects more dazzling, and futuristic cityscapes glowing with - though never distracting enough to make me lose more lives - and everything from futuristic city scapes to temple ruins glow with a beauty I didn’t expect. The HD visual upgrade isn’t a matter of smoothing over some rough edges and tweaking lighting.
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